SYSTEMCRASH 92 background
SETO GAMES — Pablo Marchan — Uruguay
SYSTEMCRASH 92 Logo

Fast-paced 3D survival action with replayable roguelike loops

Your weapon fires itself — you move, dash and decide. Battle endless waves, craft weapons and metallic allies, and watch the 2D plane tear open into a full 3D arena. Launching on Steam in late August 2026.

Engine
Unreal Engine 4
Platform
PC (Steam)
Genre
Action / Survival / Roguelike
Status
Launching — Late August 2026
Scroll
SYSTEMCRASH 92 Capsule Art

SYSTEMCRASH 92

SYSTEMCRASH 92 is a side-scrolling survival roguelite. Your weapon auto-fires at whatever is closest, so your job is to read the screen, move, dash through the swarm and decide what you carry out. Every run rolls its own rules — and at any moment, Reality Shift opens the flat 2D plane into a full 3D arena.

Genre
Action / Survival / Roguelike
Engine
Unreal Engine 4.23
Platform
PC (Steam)
Status
Launching — Late August 2026

What makes it unique

Reality Shift

One button opens the flat 2D plane into a full 3D arena: the camera goes orbital, you move in every direction and enemies switch to 3D pursuit. Nothing else in the genre does this.

Deep Crafting System

20 craftable weapons, each with its own damage, fire rate and mana cost, plus 12 metallic allies that orbit you and fight on their own. All built from mined materials.

Roguelike Progression

Every run rolls its own archetype, mutator and contract, and an 18-node permanent tree carries over. The Threat Level scales with your own progression, not with a clock.

Boss Encounters

5 rotating bosses that break in on their own. An alarm goes off, radial scans mark the exact ground where it will land, and seconds later something enormous is standing there.

Skins, Hats & Swords

10+ collectible skins, hats, and swords with fun pop-culture references. Express your style in the arena.

Multi-Language Support

Fully localized in 8 languages from day one, with full controller support and three global Steam leaderboards.

See it in Action

Roadmap

Current Build

Content complete — launching late August 2026
20 Craftable Weapons
12 Metallic Allies
19 Enemy Types
5 Rotating Bosses
18 Skill Tree Nodes
8 Localized Languages

Planned Updates

Community-Driven Development
New maps and environments
Additional bosses and enemy types
More craftable weapons and items
New character skins
New objectives and challenges
Community-driven features
Performance optimizations
Console port exploration
Also by SetoDev

Baker & Blade

A pixel roguelite — play free in browser
Live on itch.io Baker & Blade Title Screen
Baker & Blade

An endless pixel roguelite where pastries are currency, bosses have signature mechanics, and your arsenal grows with every trade at the baker's shop. Three game modes — Story, Boss Rush, and Card Crawl — with 49 weapons, 17 bosses, and procedural chiptune audio.

49
Weapons
17
Bosses
3
Game Modes
Genre
Action / Roguelite / Pixel
Engine
PixiJS
Platform
Browser (itch.io)
Price
Free to Play
Play on itch.io
No download · Browser
Free & Open Source

90s Engine

A JRPG engine co-created with AI — free on GitHub
Public on GitHub 90s Engine cartridge cover art
90s Engine

A local 2D engine for narrative JRPGs with SNES-era constraints, built so a human and an AI can author the same game together. Every change — made in the in-game F1 editor or through 57 MCP tools — goes through one command layer with shared undo/redo, validation and hot reload. Ships with turn-based combat, event-driven NPCs, shops, procedural chiptune audio and a playable demo.

57
MCP Tools
1
Dependency
MIT
License
Type
JRPG Engine + Editor
Tech
C# / .NET 9 + raylib
Platform
Windows — 100% offline
License
MIT — Open Source
View on GitHub
Co-created with AI · MIT License

SETO GAMES

Pablo Marchan

Pablo Marchan

Founder & Solo Developer — Uruguay

Programmer at a Christian educational institution and game developer by passion. In my free time, I create video games, explore artificial intelligence, and work with technology and 3D art.

Huge fan of the SNES era. I enjoy anime, manga, literature —especially science fiction—, astronomy, and art. I'm also interested in the study of the liberal arts as part of my personal development.

My faith in Christ guides me every day.

Action Games Japanese Culture Literature Astronomy Manga Christian Faith Sci-Fi Liberal Arts Technology & AI Retro Gaming

Let's Connect

Interested in SYSTEMCRASH 92? Wishlist on Steam, follow on X, or get in touch.